![]() With SEGA's new overall company format though I expect the 3D Sonic games to improve in quality just because they are less interested in having a game out every year. ![]() They oftentimes listen to too many people and fail to understand the context of those demands, so the games come out so constantly weird. I think a lot of the information they get fed from fans is harming the quality too. This is why most games are just wildly different quality and constantly have different staffers on them. It is not a proper developer, rather it is just a group of producers, some artists and some musicians where the bulk of the staff is shuffled members from what used to be known as SEGA R&D2 who do not happen to be working on any particular project at the time. I mean, they make constant quality titles in the Puyo Puyo franchise, so clearly something around people like Iizuka is the issue. To a point you cannot blame the actual developers themselves anymore. ![]() It is Sonic Team's management that is the core of the issue here. We also have retro Sonic roms from the days of Sega Genesis as well as hacked roms and even fan made Sonic remakes.
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